双向链表LinkedList

定义

LinkedList的本质是双向链表,与ArrayList相比,LinkedList的插入和删除速度更快,但是随机访问速度则很慢。LinkedList除了实现AbstractLIst抽象类外,还实现了另一个接口Deque,即double-ended queue,这个接口同时具有队列和栈的性质。

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
public class LinkedList<E>
extends AbstractSequentialList<E>
implements List<E>, Deque<E>, Cloneable, java.io.Serializable
{
transient int size = 0;
transient Node<E> first;
transient Node<E> last;
public LinkedList() {
}

public LinkedList(Collection<? extends E> c) {
this();
addAll(c);
}
}

由于链表是使用节点的方式,将内存单元通过附加引用的方式关联的,所以初始化的时候,是不需要指定容量的,也不存在扩容一说。

增添

LinkedList默认在尾部增添节点,所以add方法效率有可能高于ArrayList,因为有可能扩容,涉及到数组的复制

add(ele)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
public boolean add(E e) {
linkLast(e);
return true;
}

void linkLast(E e) {
final Node<E> l = last;
final Node<E> newNode = new Node<>(l, e, null);
last = newNode;
if (l == null)
first = newNode;
else
l.next = newNode;
size++;
modCount++;
}

add(index,ele)

1
2
3
4
5
6
7
8
public void add(int index, E element) {
checkPositionIndex(index);

if (index == size)
linkLast(element);
else
linkBefore(element, node(index));
}

当插入下标等于尾节点时,插入尾部,否则,调用 linkBefore方法,插入下标处

1
2
3
4
5
6
7
8
9
10
11
12
void linkBefore(E e, Node<E> succ) {
// assert succ != null;
final Node<E> pred = succ.prev;
final Node<E> newNode = new Node<>(pred, e, succ);
succ.prev = newNode;
if (pred == null)
first = newNode;
else
pred.next = newNode;
size++;
modCount++;
}

这里用到了node方法,寻找下标的位置元素

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Node<E> node(int index) {
// assert isElementIndex(index);

if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}

可以看到,node方法进行了一些优化,不是全部遍历的,而是根据靠近头节点还是尾节点进行遍历(相比于全部遍历速度提升了一倍)

删除

remove(index)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
public E remove(int index) {
checkElementIndex(index);
return unlink(node(index));
}

E unlink(Node<E> x) { //使节点失效,断掉链接
// assert x != null;
final E element = x.item;
final Node<E> next = x.next;
final Node<E> prev = x.prev;

if (prev == null) {
first = next;
} else {
prev.next = next;
x.prev = null;
}

if (next == null) {
last = prev;
} else {
next.prev = prev;
x.next = null;
}

x.item = null;
size--;
modCount++;
return element;
}

remove(obj)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
public boolean remove(Object o) {
if (o == null) {
for (Node<E> x = first; x != null; x = x.next) {
if (x.item == null) {
unlink(x);
return true;
}
}
} else {
for (Node<E> x = first; x != null; x = x.next) {
if (o.equals(x.item)) {
unlink(x);
return true;
}
}
}
return false;
}

remove(obj)方法是和ArrayList一样的,从头开始遍历,没什么区别!

clear()

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
public void clear() {
// Clearing all of the links between nodes is "unnecessary", but:
// - helps a generational GC if the discarded nodes inhabit
// more than one generation
// - is sure to free memory even if there is a reachable Iterator
for (Node<E> x = first; x != null; ) {
Node<E> next = x.next;
x.item = null;
x.next = null;
x.prev = null;
x = next;
}
first = last = null;
size = 0;
modCount++;
}

遍历

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
private class ListItr implements ListIterator<E> {
private Node<E> lastReturned;
private Node<E> next;
private int nextIndex;
private int expectedModCount = modCount;

ListItr(int index) {
// assert isPositionIndex(index);
next = (index == size) ? null : node(index);
nextIndex = index;
}

public boolean hasNext() {
return nextIndex < size;
}

public E next() {
checkForComodification();
if (!hasNext())
throw new NoSuchElementException();

lastReturned = next;
next = next.next;
nextIndex++;
return lastReturned.item;
}

public boolean hasPrevious() {
return nextIndex > 0;
}

public E previous() {
checkForComodification();
if (!hasPrevious())
throw new NoSuchElementException();

lastReturned = next = (next == null) ? last : next.prev;
nextIndex--;
return lastReturned.item;
}

public int nextIndex() {
return nextIndex;
}

public int previousIndex() {
return nextIndex - 1;
}

public void remove() {
checkForComodification();
if (lastReturned == null)
throw new IllegalStateException();

Node<E> lastNext = lastReturned.next;
unlink(lastReturned);
if (next == lastReturned)
next = lastNext;
else
nextIndex--;
lastReturned = null;
expectedModCount++;
}

public void set(E e) {
if (lastReturned == null)
throw new IllegalStateException();
checkForComodification();
lastReturned.item = e;
}

public void add(E e) {
checkForComodification();
lastReturned = null;
if (next == null)
linkLast(e);
else
linkBefore(e, next);
nextIndex++;
expectedModCount++;
}

public void forEachRemaining(Consumer<? super E> action) {
Objects.requireNonNull(action);
while (modCount == expectedModCount && nextIndex < size) {
action.accept(next.item);
lastReturned = next;
next = next.next;
nextIndex++;
}
checkForComodification();
}

final void checkForComodification() {
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
}
}